I’m a spatial interaction designer + developer creating embodied tools with direct manipulation in VR / simulated physics.
At Carnegie Mellon University School of Design (MA ‘17, MDes ‘19), I researched embodiment within spatial computing, using my Master’s Thesis to explore how familiarity with novel simulated physics develops.
As an undergrad at St. John’s College (‘15) I traced the trajectory and evolution of scientific, mathematic, and philosophic thought, gaining distinct interest in notation and cognitive tools.
Want to get in touch?
Definitely tweet to me!